Ahhhh well it didn't hurt when they shot it. The guy never jumped off the first car. I can't tell exactly from this small, compressed video, but what looks like they did was but a box on the road to have the guy jump on rather than jump on the white car. When the guy says, "look, check this out" watch his shadow. There is an area that his shadow doesn't cast on the road. This is where the digitally removed box is. The white car is shot separately or CG, can't tell in this small, compressed file, but I'm guessing it is just shot separately. The car is composited over the shot and timed so that it lines up in time and space with the guy jumping off the box. A small 2D move is put in on the white car to make it appear as if the suspension squats as the guy bounces off, though the move isn't that convincing. When the blue car hits the dude, he is at this point composited over a shot of the blue car driving past camera. His move is done in 2D. It would have been far more convincing to have switched him to a 3D character at the moment of impact so he would have conformed to the hood rather than sort of scoot across the frame looking rather unaffected by the car smashing into him.
Ahhhh well it didn't hurt when they shot it. The guy never jumped off the first car. I can't tell exactly from this small, compressed video, but what looks like they did was but a box on the road to have the guy jump on rather than jump on the white car. When the guy says, "look, check this out" watch his shadow. There is an area that his shadow doesn't cast on the road. This is where the digitally removed box is. The white car is shot separately or CG, can't tell in this small, compressed file, but I'm guessing it is just shot separately. The car is composited over the shot and timed so that it lines up in time and space with the guy jumping off the box. A small 2D move is put in on the white car to make it appear as if the suspension squats as the guy bounces off, though the move isn't that convincing. When the blue car hits the dude, he is at this point composited over a shot of the blue car driving past camera. His move is done in 2D. It would have been far more convincing to have switched him to a 3D character at the moment of impact so he would have conformed to the hood rather than sort of scoot across the frame looking rather unaffected by the car smashing into him.